Dynasty Warriors: Gundam, Anime Not Very Animated
December 22nd, 2007
As a continuing series deriving from previous versions, Dynasty Warriors: Gundam seems aimed at those knowledgeable about the back-story. Exposition is sadly lacking for those who are not familiar with the anime series. What background that is given is not fleshed out at all, assuming that a few words or cut scenes will suffice to set the stage. If the game play were unique in any way, this would redeem the sketchy story but this is not the case.As you blast away at wave after wave of bad guys, you slowly insinuate yourself into a state of numbness, almost like a mantra designed to induce a state of nirvana. Repetitively repetitive, Dynasty Warrior: Gundam does have sixteen characters you can play across a few modes with several missions in each. The objective still is to mash buttons until your fingers get stiff and your mind has shut off.Pick out your protagonist and put him into the Mobile Suit mech that wins fields located in various environments around the provided maps. The maps are about as much explanation as is given in the game’s spoken interludes between missions. Numerous storylines seem to appear without rationale or motivation other than to provide targets to be blown away.Dynasty Warriors: Gundam needs too much improvement for this series to continue to be viable. Latch onto other mech games that have more interesting story lines and game play.
Entry Filed under: Game Reviews

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